Volley
aim once, fire three. the wall is patient.
aim-and-release brick volleys — rows descend each round
One drag sets the angle for every ball in the volley, so a single decision plays out several times before you get to adjust it again. Each round adds another row whether the last one cleared or not, so the wall is always a little closer than it was.
Concepts: aim.
An interactive you play with one thumb, on Wundr.